
Reviewed work by Time’s Propensity · View on DLsite
This is a hack-and-slash roguelike where the dungeon you’re clearing and your wife’s fidelity run on the same clock — every floor you descend buys time for the men circling her back home. It’s built for netorare fans who specifically want slow, stage-by-stage corruption, and who don’t mind grinding an actual RPG to watch it unfold. If you came for a clickthrough visual novel, this asks more of you than that.
What works

The structural hook is the whole reason to look at this one. Imperial officer Alex is ordered to fully clear a 101-floor dungeon, leaving his wife Celia to hold the estate alone — and the longer his expedition drags on, the deeper two predators sink their hooks into her. The game wires exploration and cuckoldry into a single resource loop: returning to the capital costs serious money, so you’re forever weighing gold against time, and time is exactly what lets Celia be eroded. In a genre that’s usually pure VN, this makes you complicit in a way reading never does. You are the reason she’s alone, and the meter ticking up on her is the cost of your dungeon run.
The corruption itself is granular rather than narrative hand-waving. Celia is tracked across four values — breasts, sex, mind, and rear — each with its own development level and clothing durability, and you can burn special items to peek in real time at what’s happening to her above ground while you’re underground. Praying at the church restores her clothing. The slow burn is therefore something you watch as numbers, not just read about, which is the right call for an audience that wants the descent metered out.

The antagonist cast is also smartly differentiated by method, so the work serves more than one taste at once. Duke Greg is raw coercion — he’s bankrolling Alex’s campaign and holds it over Celia’s head — while young noble Roy works through charm and a subliminal “noise” suggestion that plants false affection. Around them orbit a doctor pushing a fake infertility treatment, a predatory priest, and a masseur who brainwashes through incense and pressure points. The two headline flavors, extortion-and-training versus romance-and-brainwashing, mean the trance/suggestion crowd and the pure-power-fantasy crowd both get fed. And the writing earns its premise: Celia’s childlessness, her self-sacrificing streak, and her inexperience with men are the actual levers the villains pull, not just flavor text. With roughly 200k characters of script and 38 base CG plus variations, there’s room for that psychology to breathe.
Mechanically it’s forgiving where it counts. Levels, gear, and items persist through death and you restart from your deepest floor, so a wipe doesn’t nuke a run from zero. Difficulty slides from “I’m only here for the story” up to hell tier and can be changed anytime, and there’s a scenario/cheat route for gallery-unlock players who want the scenes without the climb.
What doesn’t

Pacing is the recurring complaint, and it’s fair. The forced 22:00 return and the time-passes-per-step system exist to drive the corruption clock, but they fight the roguelike’s natural flow — you’re repeatedly yanked out of a dungeon dive right as it gets going. There’s no saving inside the dungeon either, and with ten-plus status effects and the occasional “enemy floor” ambush that can be near-instant death, one bad run torches a full day of progress.
Then there’s the grind tax. Because going home costs a lot of gold, you spend as much time farming the hack-and-slash as advancing the story, and if you bought this purely for the netorare and not the dungeon crawling, that loop will feel like an obstacle between you and the content. The fact that a cheat menu and scenario mode exist at all is a quiet admission that the developers know not everyone wants to earn it.
Who should buy this

Netorare fans who genuinely enjoy gradual, incremental corruption and want it fused with real gameplay rather than delivered as a slideshow. If the lust-crest, suggestion/trance, lactation, and impregnation tags are your wheelhouse, the content lines up cleanly. Skip it if you can’t tolerate a roguelike interrupting the erotic payoff — or accept up front that you’ll be leaning on the difficulty and cheat options.
Verdict

8 / 10 — a cleverly structured corruption-roguelike where the husband’s dungeon clock and the wife’s resolve are literally the same meter, and that conceit lands even though the moment-to-moment pacing friction is real.
This is the Japanese-language store. International credit cards and PayPal are accepted. The game itself is in Japanese.
Tip: If the DLsite page opens in Japanese, use the language selector at the top-right of the page (globe icon) to switch to English.