
Reviewed work by 豪放磊落 · View on DLsite
A hard-nosed female detective finally corners the serial offender she’s hunted for five years — on a nudist beach where the entry rule says clothes off, no exceptions. Tropical Chase! is a stealth-action H-game from circle Gouhou Rairaku that wraps a dub-con capture loop, group scenes, and a surprisingly structured achievement system around one gloriously stupid premise. If you like stealth games where getting spotted has consequences you’re half-hoping for, this one is aimed squarely at you.
What works

The setup does more legwork than most games in this genre bother with. Shizuka Utsugi, 27, is a sergeant in the Metropolitan Police’s First Investigation Division who has spent her entire career chasing “Big Dick” George Colossal, a serial rapist who keeps slipping through her fingers and fleeing across borders. Five years later, a sighting report puts him on a lawless island with no local police cooperation, and the only way onto the beach where he’s holed up is through its one rule: full nudity. It’s an absurd contrivance, but it’s a narrated contrivance — the game builds an actual justification for why a by-the-book detective ends up sneaking naked through a beach full of hostile men, and it gives her a real character sketch to go with it: fast-tracked for talent, nearly zero sexual experience, and completely oblivious to how her colleagues see her figure. Having a named, recurring nemesis at the end of the map gives the run structure that most “escape the horny mob” games lack.
The stealth design, at least as described, is genuinely game-shaped rather than an excuse. Enemies have visible vision cones, patrol patterns you can learn, and a few wildcards who wander unpredictably. Getting spotted triggers a dash-chase, and breaking line of sight long enough shakes pursuit — but individual pursuers vary in speed and persistence, so it’s not one memorized escape trick. Items (HP restores, stamina restores, and other utility pickups) spawn in randomized spots each run, which nudges you toward varying your route instead of grinding one optimal path. There’s also a boss element at the end — the easy mode notes mention reduced boss stats — so reaching George isn’t just a finish line. Speaking of which, easy mode itself is a welcome inclusion: fewer enemies and a weaker boss, with no other content locked out.

The scene-hunting scaffolding is the other standout on paper. There are 20 H-scenes, and captures branch into different situations depending on conditions you meet beforehand — the same trigger can even split into multiple scenes based on what you do, including a bushes-bathroom-break setup that goes places. An achievement system reveals condition hints, a point shop at the hotel hub lets you buy consumables or outright purchase achievements you can’t crack, and points flow in whether you clear or game over. Recollection mode and an illustration-only CG mode round it out. For a genre that often makes 100% completion a chore of guesswork, that’s a thoughtful amount of support. Fetish-wise, the spread covers outdoor sex, group scenes with multiple men, internal finishes, cross-section shots, and urination — a specific menu, but a coherent one.
What doesn’t

This game has the classic capture-game contradiction, and it doesn’t hide it: getting caught drains HP, zero HP is a game over, and the developer outright says deliberately getting captured is a terrible idea. In other words, playing well means avoiding the content you bought the game for, and hunting all 20 scenes means repeatedly playing badly on purpose against a system that punishes it. The point shop and achievement purchases blunt this — you can eventually buy your way past the cruelest conditions — but expect some grind and some tension between “clear the run” and “see the scene.”
The trial version is also thin for making a purchase call: the opening, the tutorial, one minute of the actual game, and a single H-scene, with recollection, CG mode, the shop, and easy mode all disabled. You’ll get a taste of the stealth feel and almost nothing else. And be aware of the content list before buying — watersports is in there, and dub-con is the entire premise, so if either is a dealbreaker, this isn’t your game.
Who should buy this

This is a Japanese-only release with no official English support, but it’s close to a best-case import: stealth gameplay is language-independent, the story setup is simple enough to follow from context, and the H-content is visual. The friction points are the menus and especially the achievement hints that tell you how to unlock scene variations — an OCR-based machine translation tool will get you through those fine. If you’re into stealth-capture games, an amazonian cool-beauty heroine, muscle-mob group scenarios, and you don’t mind working (or cheating via the point shop) for full scene completion, this fits. Pure story readers and anyone allergic to game overs in their H-games should look elsewhere, easy mode notwithstanding.
Verdict

7 / 10. On paper this is one of the better-scaffolded stealth H-games around — real stealth mechanics, randomized runs, and a completion system that respects your time — held back by the genre’s inherent tug-of-war between playing well and seeing the content, and a demo too small to prove the loop holds up.
This is the Japanese-language store. International credit cards and PayPal are accepted. The game itself is in Japanese.
Tip: If the DLsite page opens in Japanese, use the language selector at the top-right of the page (globe icon) to switch to English.