
Reviewed work by ram’s room · View on DLsite
Losing a fight in this RPG doesn’t send you to a game-over screen — it sends you straight into the arms of whoever just beat you, and half the time your own party is trying to get you off mid-battle anyway. Succubus Order, from circle ram’s room, is a femdom-leaning RPG built entirely around a male protagonist getting drained by enemies, allies, and everyone in between. If reverse-rape, submissive male heroes, and monster girls are your lane, this one is aimed squarely at you.
What works

The setup does more narrative lifting than these games usually bother with. The protagonist lives a quiet life with his younger sister Haruka — until she abruptly transforms into a succubus, announces “it’s a game of tag,” and vanishes. To get her back, he joins a succubus-hunting guild in a world where the gender ratio has collapsed and succubi run rampant. It’s a world explicitly hostile to men: he gets squeezed by his own guildmates, by female criminals, by the succubi he’s supposed to be hunting. “Defeat means immediate reverse-rape” is the stated rule of the setting, and the sister-chase premise gives the whole gauntlet a destination rather than just being a scene delivery vehicle.
The mechanical hooks are the real selling point. Combat is framed as a tug-of-war over the hero’s own body: enemies weave erotic attacks into their movesets to try to make him climax, and — this is the fun twist — your allies can do the same thing, because getting the protagonist off grants a stat boost. Arousal becomes a resource you and your party actively manage rather than just a losing condition. Outside battle, companions can relieve the hero on the field, which folds the H-content into the moment-to-moment loop instead of quarantining it in a gallery.

Scene structure is generous on paper, too. Every enemy carries two distinct H-scenes — a defeat bad end and a “begging” bad end — so each opponent is worth engaging with twice, and the difference between being overpowered and asking for it is the whole point of the split. Beyond that, the event list covers a decent spread for the niche: sexual harassment from guild members, reverse-rape at the hands of female criminals, succubus draining, and bad ends where your own companions get turned into succubi. Tags promise paizuri and tanned-skin characters in the mix. For a submissive-male RPG, that’s a solid range of scenarios rather than one fetish repeated twenty times.
What doesn’t

The store page tells you almost nothing about the game underneath the H-systems. There’s no word on combat depth, dungeon or map design, playtime, or CG and scene counts, and nothing indicating voice acting — the credits list production, scenario, and illustration, and that’s it. For an RPG, that’s a lot of faith to extend. The two-scenes-per-enemy structure also means the bulk of the content lives in bad ends, so expect to be losing on purpose to see most of it; whether the “begging” variants differ meaningfully from the defeat scenes, or just swap a few lines, is impossible to judge from the outside.
The art credits are the other flag. Illustration is split across three names: ha2ca, someone literally credited as “haven’t decided yet,” and “Ram’s friend.” Multiple illustrators on a doujin RPG can work out fine, but it’s a fair reason to check the sample images closely before buying — consistency across scenes is an open question, and the loose crediting doesn’t inspire confidence that it was a tightly art-directed production.
Who should buy this

This is for players who want to be on the receiving end: fans of reverse-rape, femdom-adjacent RPGs, succubi and monster girls, and heroes who get milked by their own party as a game mechanic. Be aware that the game is Japanese-only, with no official English support. As an RPG, it’s on the more accessible end for non-Japanese readers — combat, menus, and the largely visual H-scenes can be navigated with machine translation or a texthooker — but there is a credited scenario and an actual plot about rescuing Haruka, so if you can’t read Japanese you’ll be skimming past the story glue between scenes. If you’re here for the mechanics and the art, that’s a workable trade; if you want to actually follow the sister storyline, you’ll need the language.
Verdict

6.5 / 10 — on paper, this is a well-designed package for its niche, with the arousal-as-resource combat and dual bad ends per enemy being genuinely good hooks, but the total silence on scene counts, playtime, voice, and combat depth, plus the patchwork illustration credits, means you’re buying the concept more than a known quantity.
This is the Japanese-language store. International credit cards and PayPal are accepted. The game itself is in Japanese.
Tip: If the DLsite page opens in Japanese, use the language selector at the top-right of the page (globe icon) to switch to English.